# Microsoft Developer Studio Project File - Name="demo" - Package Owner=<4> # Microsoft Developer Studio Generated Build File, Format Version 6.00 # ** DO NOT EDIT ** # TARGTYPE "Win32 (x86) Console Application" 0x0103 CFG=demo - Win32 Release !MESSAGE This is not a valid makefile. To build this project using NMAKE, !MESSAGE use the Export Makefile command and run !MESSAGE !MESSAGE NMAKE /f "demo.mak". !MESSAGE !MESSAGE You can specify a configuration when running NMAKE !MESSAGE by defining the macro CFG on the command line. For example: !MESSAGE !MESSAGE NMAKE /f "demo.mak" CFG="demo - Win32 Release" !MESSAGE !MESSAGE Possible choices for configuration are: !MESSAGE !MESSAGE "demo - Win32 Release" (based on "Win32 (x86) Console Application") !MESSAGE # Begin Project # PROP AllowPerConfigDependencies 0 # PROP Scc_ProjName "" # PROP Scc_LocalPath "" CPP=cl.exe RSC=rc.exe # PROP Use_MFC 0 # PROP Use_Debug_Libraries 0 # PROP Output_Dir "" # PROP Intermediate_Dir "Release\demo" # PROP Ignore_Export_Lib 0 # PROP Target_Dir "" LIB32=link.exe -lib MTL=midl.exe # ADD MTL /nologo /D "NDEBUG" /mktyplib203 /win32 # ADD CPP /nologo /MD /W3 /GX /Zi /O2 /I "..\include" /D "NDEBUG" /D "WIN32" /D "_CONSOLE" /D "_VISUALC_" /D "NeedFunctionPrototypes" /D "_DLL" /D "_MAGICKMOD_" /FD /c # ADD BASE RSC /l 0x409 # ADD RSC /l 0x409 /d "NDEBUG" BSC32=bscmake.exe # ADD BSC32 /nologo LINK32=link.exe # ADD BASE LINK32 /machine:IX86 # ADD LINK32 CORE_RL_magick_.lib CORE_RL_Magick++_.lib kernel32.lib user32.lib gdi32.lib odbc32.lib odbccp32.lib ole32.lib oleaut32.lib winmm.lib wsock32.lib advapi32.lib /nologo /subsystem:console /debug /machine:I386 /libpath:"..\lib" # SUBTRACT LINK32 /pdb:none # Begin Target # Name "demo - Win32 Release" # Begin Group "src" # PROP Default_Filter "" # Begin Source File SOURCE="demo.cpp" # End Source File # End Group # Begin Group "include" # PROP Default_Filter "" # End Group # End Target # End Project