package Moo; use Moo::_strictures; use Moo::_mro; use Moo::_Utils qw( _getglob _getstash _install_coderef _install_modifier _load_module _set_loaded _unimport_coderefs ); use Scalar::Util qw(reftype); use Carp qw(croak); BEGIN { our @CARP_NOT = qw( Method::Generate::Constructor Method::Generate::Accessor Moo::sification Moo::_Utils Moo::Role ); } our $VERSION = '2.003004'; $VERSION =~ tr/_//d; require Moo::sification; Moo::sification->import; our %MAKERS; sub _install_tracked { my ($target, $name, $code) = @_; $MAKERS{$target}{exports}{$name} = $code; _install_coderef "${target}::${name}" => "Moo::${name}" => $code; } sub import { my $target = caller; my $class = shift; _set_loaded(caller); strict->import; warnings->import; if ($INC{'Role/Tiny.pm'} and Role::Tiny->is_role($target)) { croak "Cannot import Moo into a role"; } $MAKERS{$target} ||= {}; _install_tracked $target => extends => sub { $class->_set_superclasses($target, @_); $class->_maybe_reset_handlemoose($target); return; }; _install_tracked $target => with => sub { require Moo::Role; Moo::Role->apply_roles_to_package($target, @_); $class->_maybe_reset_handlemoose($target); }; _install_tracked $target => has => sub { my $name_proto = shift; my @name_proto = ref $name_proto eq 'ARRAY' ? @$name_proto : $name_proto; if (@_ % 2 != 0) { croak "Invalid options for " . join(', ', map "'$_'", @name_proto) . " attribute(s): even number of arguments expected, got " . scalar @_; } my %spec = @_; foreach my $name (@name_proto) { # Note that when multiple attributes specified, each attribute # needs a separate \%specs hashref my $spec_ref = @name_proto > 1 ? +{%spec} : \%spec; $class->_constructor_maker_for($target) ->register_attribute_specs($name, $spec_ref); $class->_accessor_maker_for($target) ->generate_method($target, $name, $spec_ref); $class->_maybe_reset_handlemoose($target); } return; }; foreach my $type (qw(before after around)) { _install_tracked $target => $type => sub { _install_modifier($target, $type, @_); return; }; } return if $MAKERS{$target}{is_class}; # already exported into this package my $stash = _getstash($target); my @not_methods = map +( !ref($_) ? *$_{CODE}||() : reftype($_) eq 'CODE' ? $_ : () ), values %$stash; @{$MAKERS{$target}{not_methods}={}}{@not_methods} = @not_methods; $MAKERS{$target}{is_class} = 1; { no strict 'refs'; @{"${target}::ISA"} = do { require Moo::Object; ('Moo::Object'); } unless @{"${target}::ISA"}; } if ($INC{'Moo/HandleMoose.pm'} && !$Moo::sification::disabled) { Moo::HandleMoose::inject_fake_metaclass_for($target); } } sub unimport { my $target = caller; _unimport_coderefs($target, $MAKERS{$target}); } sub _set_superclasses { my $class = shift; my $target = shift; foreach my $superclass (@_) { _load_module($superclass); if ($INC{'Role/Tiny.pm'} && Role::Tiny->is_role($superclass)) { croak "Can't extend role '$superclass'"; } } # Can't do *{...} = \@_ or 5.10.0's mro.pm stops seeing @ISA @{*{_getglob("${target}::ISA")}{ARRAY}} = @_; if (my $old = delete $Moo::MAKERS{$target}{constructor}) { $old->assert_constructor; delete _getstash($target)->{new}; Moo->_constructor_maker_for($target) ->register_attribute_specs(%{$old->all_attribute_specs}); } elsif (!$target->isa('Moo::Object')) { Moo->_constructor_maker_for($target); } $Moo::HandleMoose::MOUSE{$target} = [ grep defined, map Mouse::Util::find_meta($_), @_ ] if Mouse::Util->can('find_meta'); } sub _maybe_reset_handlemoose { my ($class, $target) = @_; if ($INC{'Moo/HandleMoose.pm'} && !$Moo::sification::disabled) { Moo::HandleMoose::maybe_reinject_fake_metaclass_for($target); } } sub _accessor_maker_for { my ($class, $target) = @_; return unless $MAKERS{$target}; $MAKERS{$target}{accessor} ||= do { my $maker_class = do { if (my $m = do { require Sub::Defer; if (my $defer_target = (Sub::Defer::defer_info($target->can('new'))||[])->[0] ) { my ($pkg) = ($defer_target =~ /^(.*)::[^:]+$/); $MAKERS{$pkg} && $MAKERS{$pkg}{accessor}; } else { undef; } }) { ref($m); } else { require Method::Generate::Accessor; 'Method::Generate::Accessor' } }; $maker_class->new; } } sub _constructor_maker_for { my ($class, $target) = @_; return unless $MAKERS{$target}; $MAKERS{$target}{constructor} ||= do { require Method::Generate::Constructor; my %construct_opts = ( package => $target, accessor_generator => $class->_accessor_maker_for($target), subconstructor_handler => ( ' if ($Moo::MAKERS{$class}) {'."\n" .' if ($Moo::MAKERS{$class}{constructor}) {'."\n" .' package '.$target.';'."\n" .' return $invoker->SUPER::new(@_);'."\n" .' }'."\n" .' '.$class.'->_constructor_maker_for($class);'."\n" .' return $invoker->new(@_)'.";\n" .' } elsif ($INC{"Moose.pm"} and my $meta = Class::MOP::get_metaclass_by_name($class)) {'."\n" .' return $meta->new_object('."\n" .' $class->can("BUILDARGS") ? $class->BUILDARGS(@_)'."\n" .' : $class->Moo::Object::BUILDARGS(@_)'."\n" .' );'."\n" .' }'."\n" ), ); my $con; my @isa = @{mro::get_linear_isa($target)}; shift @isa; no strict 'refs'; if (my ($parent_new) = grep +(defined &{$_.'::new'}), @isa) { if ($parent_new eq 'Moo::Object') { # no special constructor needed } elsif (my $makers = $MAKERS{$parent_new}) { $con = $makers->{constructor}; $construct_opts{construction_string} = $con->construction_string if $con; } elsif ($parent_new->can('BUILDALL')) { $construct_opts{construction_builder} = sub { my $inv = $target->can('BUILDARGS') ? '' : 'Moo::Object::'; 'do {' .' my $args = $class->'.$inv.'BUILDARGS(@_);' .' $args->{__no_BUILD__} = 1;' .' $invoker->'.$target.'::SUPER::new($args);' .'}' }; } else { $construct_opts{construction_builder} = sub { '$invoker->'.$target.'::SUPER::new(' .($target->can('FOREIGNBUILDARGS') ? '$class->FOREIGNBUILDARGS(@_)' : '@_') .')' }; } } ($con ? ref($con) : 'Method::Generate::Constructor') ->new(%construct_opts) ->install_delayed ->register_attribute_specs(%{$con?$con->all_attribute_specs:{}}) } } sub _concrete_methods_of { my ($me, $class) = @_; my $makers = $MAKERS{$class}; # grab class symbol table my $stash = _getstash($class); # reverse so our keys become the values (captured coderefs) in case # they got copied or re-used since my $not_methods = { reverse %{$makers->{not_methods}||{}} }; +{ # grab all code entries that aren't in the not_methods list map {; no strict 'refs'; my $code = exists &{"${class}::$_"} ? \&{"${class}::$_"} : undef; ( ! $code or exists $not_methods->{$code} ) ? () : ($_ => $code) } grep +(!ref($stash->{$_}) || reftype($stash->{$_}) eq 'CODE'), keys %$stash }; } 1; __END__ =pod =encoding utf-8 =head1 NAME Moo - Minimalist Object Orientation (with Moose compatibility) =head1 SYNOPSIS package Cat::Food; use Moo; use strictures 2; use namespace::clean; sub feed_lion { my $self = shift; my $amount = shift || 1; $self->pounds( $self->pounds - $amount ); } has taste => ( is => 'ro', ); has brand => ( is => 'ro', isa => sub { die "Only SWEET-TREATZ supported!" unless $_[0] eq 'SWEET-TREATZ' }, ); has pounds => ( is => 'rw', isa => sub { die "$_[0] is too much cat food!" unless $_[0] < 15 }, ); 1; And elsewhere: my $full = Cat::Food->new( taste => 'DELICIOUS.', brand => 'SWEET-TREATZ', pounds => 10, ); $full->feed_lion; say $full->pounds; =head1 DESCRIPTION C is an extremely light-weight Object Orientation system. It allows one to concisely define objects and roles with a convenient syntax that avoids the details of Perl's object system. C contains a subset of L and is optimised for rapid startup. C avoids depending on any XS modules to allow for simple deployments. The name C is based on the idea that it provides almost -- but not quite -- two thirds of L. Unlike L this module does not aim at full compatibility with L's surface syntax, preferring instead to provide full interoperability via the metaclass inflation capabilities described in L. For a full list of the minor differences between L and L's surface syntax, see L. =head1 WHY MOO EXISTS If you want a full object system with a rich Metaprotocol, L is already wonderful. But if you don't want to use L, you may not want "less metaprotocol" like L offers, but you probably want "no metaprotocol", which is what Moo provides. C is ideal for some situations where deployment or startup time precludes using L and L: =over 2 =item a command line or CGI script where fast startup is essential =item code designed to be deployed as a single file via L =item a CPAN module that may be used by others in the above situations =back C maintains transparent compatibility with L so if you install and load L you can use Moo classes and roles in L code without modification. Moo -- Minimal Object Orientation -- aims to make it smooth to upgrade to L when you need more than the minimal features offered by Moo. =head1 MOO AND MOOSE If L detects L being loaded, it will automatically register metaclasses for your L and L packages, so you should be able to use them in L code without modification. L will also create L for L classes and roles, so that in Moose classes C<< isa => 'MyMooClass' >> and C<< isa => 'MyMooRole' >> work the same as for L classes and roles. Extending a L class or consuming a L will also work. Extending a L class or consuming a L will also work. But note that we don't provide L metaclasses or metaroles so the other way around doesn't work. This feature exists for L users porting to L; enabling L users to use L classes is not a priority for us. This means that there is no need for anything like L for Moo code - Moo and Moose code should simply interoperate without problem. To handle L code, you'll likely need an empty Moo role or class consuming or extending the L stuff since it doesn't register true L metaclasses like L does. If you need to disable the metaclass creation, add: no Moo::sification; to your code before Moose is loaded, but bear in mind that this switch is global and turns the mechanism off entirely so don't put this in library code. =head1 MOO AND CLASS::XSACCESSOR If a new enough version of L is available, it will be used to generate simple accessors, readers, and writers for better performance. Simple accessors are those without lazy defaults, type checks/coercions, or triggers. Simple readers are those without lazy defaults. Readers and writers generated by L will behave slightly differently: they will reject attempts to call them with the incorrect number of parameters. =head1 MOO VERSUS ANY::MOOSE L will load L normally, and L in a program using L - which theoretically allows you to get the startup time of L without disadvantaging L users. Sadly, this doesn't entirely work, since the selection is load order dependent - L's metaclass inflation system explained above in L is significantly more reliable. So if you want to write a CPAN module that loads fast or has only pure perl dependencies but is also fully usable by L users, you should be using L. For a full explanation, see the article L which explains the differing strategies in more detail and provides a direct example of where L succeeds and L fails. =head1 PUBLIC METHODS Moo provides several methods to any class using it. =head2 new Foo::Bar->new( attr1 => 3 ); or Foo::Bar->new({ attr1 => 3 }); The constructor for the class. By default it will accept attributes either as a hashref, or a list of key value pairs. This can be customized with the L method. =head2 does if ($foo->does('Some::Role1')) { ... } Returns true if the object composes in the passed role. =head2 DOES if ($foo->DOES('Some::Role1') || $foo->DOES('Some::Class1')) { ... } Similar to L, but will also return true for both composed roles and superclasses. =head2 meta my $meta = Foo::Bar->meta; my @methods = $meta->get_method_list; Returns an object that will behave as if it is a L object for the class. If you call anything other than C on it, the object will be transparently upgraded to a genuine L instance, loading Moose in the process if required. C itself is a no-op, since we generate metaclasses that are already immutable, and users converting from Moose had an unfortunate tendency to accidentally load Moose by calling it. =head1 LIFECYCLE METHODS There are several methods that you can define in your class to control construction and destruction of objects. They should be used rather than trying to modify C or C yourself. =head2 BUILDARGS around BUILDARGS => sub { my ( $orig, $class, @args ) = @_; return { attr1 => $args[0] } if @args == 1 && !ref $args[0]; return $class->$orig(@args); }; Foo::Bar->new( 3 ); This class method is used to transform the arguments to C into a hash reference of attribute values. The default implementation accepts a hash or hash reference of named parameters. If it receives a single argument that isn't a hash reference it will throw an error. You can override this method in your class to handle other types of options passed to the constructor. This method should always return a hash reference of named options. =head2 FOREIGNBUILDARGS sub FOREIGNBUILDARGS { my ( $class, $options ) = @_; return $options->{foo}; } If you are inheriting from a non-Moo class, the arguments passed to the parent class constructor can be manipulated by defining a C method. It will receive the same arguments as L, and should return a list of arguments to pass to the parent class constructor. =head2 BUILD sub BUILD { my ($self, $args) = @_; die "foo and bar cannot be used at the same time" if exists $args->{foo} && exists $args->{bar}; } On object creation, any C methods in the class's inheritance hierarchy will be called on the object and given the results of L. They each will be called in order from the parent classes down to the child, and thus should not themselves call the parent's method. Typically this is used for object validation or possibly logging. =head2 DEMOLISH sub DEMOLISH { my ($self, $in_global_destruction) = @_; ... } When an object is destroyed, any C methods in the inheritance hierarchy will be called on the object. They are given boolean to inform them if global destruction is in progress, and are called from the child class upwards to the parent. This is similar to L methods but in the opposite order. Note that this is implemented by a C method, which is only created on on the first construction of an object of your class. This saves on overhead for classes that are never instantiated or those without C methods. If you try to define your own C, this will cause undefined results. =head1 IMPORTED SUBROUTINES =head2 extends extends 'Parent::Class'; Declares a base class. Multiple superclasses can be passed for multiple inheritance but please consider using L instead. The class will be loaded but no errors will be triggered if the class can't be found and there are already subs in the class. Calling extends more than once will REPLACE your superclasses, not add to them like 'use base' would. =head2 with with 'Some::Role1'; or with 'Some::Role1', 'Some::Role2'; Composes one or more L (or L) roles into the current class. An error will be raised if these roles cannot be composed because they have conflicting method definitions. The roles will be loaded using the same mechanism as C uses. =head2 has has attr => ( is => 'ro', ); Declares an attribute for the class. package Foo; use Moo; has 'attr' => ( is => 'ro' ); package Bar; use Moo; extends 'Foo'; has '+attr' => ( default => sub { "blah" }, ); Using the C<+> notation, it's possible to override an attribute. has [qw(attr1 attr2 attr3)] => ( is => 'ro', ); Using an arrayref with multiple attribute names, it's possible to declare multiple attributes with the same options. The options for C are as follows: =over 2 =item C B, may be C, C, C or C. C stands for "read-only" and generates an accessor that dies if you attempt to write to it - i.e. a getter only - by defaulting C to the name of the attribute. C generates a reader like C, but also sets C to 1 and C to C<_build_${attribute_name}> to allow on-demand generated attributes. This feature was my attempt to fix my incompetence when originally designing C, and is also implemented by L. There is, however, nothing to stop you using C and C yourself with C or C - it's just that this isn't generally a good idea so we don't provide a shortcut for it. C stands for "read-write protected" and generates a reader like C, but also sets C to C<_set_${attribute_name}> for attributes that are designed to be written from inside of the class, but read-only from outside. This feature comes from L. C stands for "read-write" and generates a normal getter/setter by defaulting the C to the name of the attribute specified. =item C Takes a coderef which is used to validate the attribute. Unlike L, Moo does not include a basic type system, so instead of doing C<< isa => 'Num' >>, one should do use Scalar::Util qw(looks_like_number); ... isa => sub { die "$_[0] is not a number!" unless looks_like_number $_[0] }, Note that the return value for C is discarded. Only if the sub dies does type validation fail. L Since L does B run the C check before C if a coercion subroutine has been supplied, C checks are not structural to your code and can, if desired, be omitted on non-debug builds (although if this results in an uncaught bug causing your program to break, the L authors guarantee nothing except that you get to keep both halves). If you want L compatible or L style named types, look at L. To cause your C entries to be automatically mapped to named L objects (rather than the default behaviour of creating an anonymous type), set: $Moo::HandleMoose::TYPE_MAP{$isa_coderef} = sub { require MooseX::Types::Something; return MooseX::Types::Something::TypeName(); }; Note that this example is purely illustrative; anything that returns a L object or something similar enough to it to make L happy is fine. =item C Takes a coderef which is meant to coerce the attribute. The basic idea is to do something like the following: coerce => sub { $_[0] % 2 ? $_[0] : $_[0] + 1 }, Note that L will always execute your coercion: this is to permit C entries to be used purely for bug trapping, whereas coercions are always structural to your code. We do, however, apply any supplied C check after the coercion has run to ensure that it returned a valid value. L If the C option is a blessed object providing a C or C method, then the C option may be set to just C<1>. =item C Takes a string handles => 'RobotRole' Where C is a L that defines an interface which becomes the list of methods to handle. Takes a list of methods handles => [ qw( one two ) ] Takes a hashref handles => { un => 'one', } =item C Takes a coderef which will get called any time the attribute is set. This includes the constructor, but not default or built values. The coderef will be invoked against the object with the new value as an argument. If you set this to just C<1>, it generates a trigger which calls the C<_trigger_${attr_name}> method on C<$self>. This feature comes from L. Note that Moose also passes the old value, if any; this feature is not yet supported. L =item C Takes a coderef which will get called with $self as its only argument to populate an attribute if no value for that attribute was supplied to the constructor. Alternatively, if the attribute is lazy, C executes when the attribute is first retrieved if no value has yet been provided. If a simple scalar is provided, it will be inlined as a string. Any non-code reference (hash, array) will result in an error - for that case instead use a code reference that returns the desired value. Note that if your default is fired during new() there is no guarantee that other attributes have been populated yet so you should not rely on their existence. L =item C Takes a method name which will return true if an attribute has a value. If you set this to just C<1>, the predicate is automatically named C if your attribute's name does not start with an underscore, or C<_has_${attr_name_without_the_underscore}> if it does. This feature comes from L. =item C Takes a method name which will be called to create the attribute - functions exactly like default except that instead of calling $default->($self); Moo will call $self->$builder; The following features come from L: If you set this to just C<1>, the builder is automatically named C<_build_${attr_name}>. If you set this to a coderef or code-convertible object, that variable will be installed under C<$class::_build_${attr_name}> and the builder set to the same name. =item C Takes a method name which will clear the attribute. If you set this to just C<1>, the clearer is automatically named C if your attribute's name does not start with an underscore, or C<_clear_${attr_name_without_the_underscore}> if it does. This feature comes from L. B If the attribute is C, it will be regenerated from C or C the next time it is accessed. If it is not lazy, it will be C. =item C B. Set this if you want values for the attribute to be grabbed lazily. This is usually a good idea if you have a L which requires another attribute to be set. =item C B. Set this if the attribute must be passed on object instantiation. =item C The name of the method that returns the value of the attribute. If you like Java style methods, you might set this to C =item C The value of this attribute will be the name of the method to set the value of the attribute. If you like Java style methods, you might set this to C. =item C B. Set this if you want the reference that the attribute contains to be weakened. Use this when circular references, which cause memory leaks, are possible. =item C Takes the name of the key to look for at instantiation time of the object. A common use of this is to make an underscored attribute have a non-underscored initialization name. C means that passing the value in on instantiation is ignored. =item C Takes either a coderef or array of coderefs which is meant to transform the given attributes specifications if necessary when upgrading to a Moose role or class. You shouldn't need this by default, but is provided as a means of possible extensibility. =back =head2 before before foo => sub { ... }; See L<< Class::Method::Modifiers/before method(s) => sub { ... }; >> for full documentation. =head2 around around foo => sub { ... }; See L<< Class::Method::Modifiers/around method(s) => sub { ... }; >> for full documentation. =head2 after after foo => sub { ... }; See L<< Class::Method::Modifiers/after method(s) => sub { ... }; >> for full documentation. =head1 SUB QUOTE AWARE L allows us to create coderefs that are "inlineable," giving us a handy, XS-free speed boost. Any option that is L aware can take advantage of this. To do this, you can write use Sub::Quote; use Moo; use namespace::clean; has foo => ( is => 'ro', isa => quote_sub(q{ die "Not <3" unless $_[0] < 3 }) ); which will be inlined as do { local @_ = ($_[0]->{foo}); die "Not <3" unless $_[0] < 3; } or to avoid localizing @_, has foo => ( is => 'ro', isa => quote_sub(q{ my ($val) = @_; die "Not <3" unless $val < 3 }) ); which will be inlined as do { my ($val) = ($_[0]->{foo}); die "Not <3" unless $val < 3; } See L for more information, including how to pass lexical captures that will also be compiled into the subroutine. =head1 CLEANING UP IMPORTS L will not clean up imported subroutines for you; you will have to do that manually. The recommended way to do this is to declare your imports first, then C, then C. Anything imported before L will be scrubbed. Anything imported or declared after will be still be available. package Record; use Digest::MD5 qw(md5_hex); use Moo; use namespace::clean; has name => (is => 'ro', required => 1); has id => (is => 'lazy'); sub _build_id { my ($self) = @_; return md5_hex($self->name); } 1; If you were to import C after L you would be able to call C<< ->md5_hex() >> on your C instances (and it probably wouldn't do what you expect!). Ls behave slightly differently. Since their methods are composed into the consuming class, they can do a little more for you automatically. As long as you declare your imports before calling C, those imports and the ones L itself provides will not be composed into consuming classes so there's usually no need to use L. B:> Older versions of L would inflate Moo classes to full L classes, losing the benefits of Moo. If you want to use L with a Moo class, make sure you are using version 0.16 or newer. =head1 INCOMPATIBILITIES WITH MOOSE There is no built-in type system. C is verified with a coderef; if you need complex types, L can provide types, type libraries, and will work seamlessly with both L and L. L can be considered the successor to L and provides a similar API, so that you can write use Types::Standard qw(Int); has days_to_live => (is => 'ro', isa => Int); C is not supported in core since the author considers it to be a bad idea and Moose best practices recommend avoiding it. Meanwhile C or C are more likely to be able to fulfill your needs. There is no meta object. If you need this level of complexity you need L - Moo is small because it explicitly does not provide a metaprotocol. However, if you load L, then Class::MOP::class_of($moo_class_or_role) will return an appropriate metaclass pre-populated by L. No support for C, C, C, or C - the author considers augment to be a bad idea, and override can be translated: override foo => sub { ... super(); ... }; around foo => sub { my ($orig, $self) = (shift, shift); ... $self->$orig(@_); ... }; The C method is not provided by default. The author suggests loading L into C (via C for example) and using C<$obj-E$::Dwarn()> instead. L only supports coderefs and plain scalars, because passing a hash or array reference as a default is almost always incorrect since the value is then shared between all objects using that default. C is not supported; you are instead encouraged to use the C<< is => 'lazy' >> option supported by L and L. C is not supported since the author considers it a bad idea and it has been considered best practice to avoid it for some time. C will show up in a L metaclass created from your class but is otherwise ignored. Then again, L ignores it as well, so this is arguably not an incompatibility. Since C does not require C to be defined but L does require it, the metaclass inflation for coerce alone is a trifle insane and if you attempt to subtype the result will almost certainly break. Handling of warnings: when you C we enable strict and warnings, in a similar way to Moose. The authors recommend the use of C, which enables FATAL warnings, and several extra pragmas when used in development: L, L, and L. Additionally, L supports a set of attribute option shortcuts intended to reduce common boilerplate. The set of shortcuts is the same as in the L module L as of its version 0.009+. So if you: package MyClass; use Moo; use strictures 2; The nearest L invocation would be: package MyClass; use Moose; use warnings FATAL => "all"; use MooseX::AttributeShortcuts; or, if you're inheriting from a non-Moose class, package MyClass; use Moose; use MooseX::NonMoose; use warnings FATAL => "all"; use MooseX::AttributeShortcuts; Finally, Moose requires you to call __PACKAGE__->meta->make_immutable; at the end of your class to get an inlined (i.e. not horribly slow) constructor. Moo does it automatically the first time ->new is called on your class. (C is a no-op in Moo to ease migration.) An extension L exists to ease translating Moose packages to Moo by providing a more Moose-like interface. =head1 SUPPORT Users' IRC: #moose on irc.perl.org =for :html L<(click for instant chatroom login)|http://chat.mibbit.com/#moose@irc.perl.org> Development and contribution IRC: #web-simple on irc.perl.org =for :html L<(click for instant chatroom login)|http://chat.mibbit.com/#web-simple@irc.perl.org> Bugtracker: L Git repository: L Git browser: L =head1 AUTHOR mst - Matt S. Trout (cpan:MSTROUT) =head1 CONTRIBUTORS dg - David Leadbeater (cpan:DGL) frew - Arthur Axel "fREW" Schmidt (cpan:FREW) hobbs - Andrew Rodland (cpan:ARODLAND) jnap - John Napiorkowski (cpan:JJNAPIORK) ribasushi - Peter Rabbitson (cpan:RIBASUSHI) chip - Chip Salzenberg (cpan:CHIPS) ajgb - Alex J. G. Burzyński (cpan:AJGB) doy - Jesse Luehrs (cpan:DOY) perigrin - Chris Prather (cpan:PERIGRIN) Mithaldu - Christian Walde (cpan:MITHALDU) ilmari - Dagfinn Ilmari Mannsåker (cpan:ILMARI) tobyink - Toby Inkster (cpan:TOBYINK) haarg - Graham Knop (cpan:HAARG) mattp - Matt Phillips (cpan:MATTP) bluefeet - Aran Deltac (cpan:BLUEFEET) bubaflub - Bob Kuo (cpan:BUBAFLUB) ether = Karen Etheridge (cpan:ETHER) =head1 COPYRIGHT Copyright (c) 2010-2015 the Moo L and L as listed above. =head1 LICENSE This library is free software and may be distributed under the same terms as perl itself. See L. =cut