SimpleSample 1.1

SimpleSample 1.1:

/*
	SimpleSample plugin for Avisynth -- a simple sample

	Copyright (C) 2002-2003 Simon Walters, All Rights Reserved

	This program is free software; you can redistribute it and/or modify
	it under the terms of the GNU General Public License as published by
	the Free Software Foundation.

	This program is distributed in the hope that it will be useful,
	but WITHOUT ANY WARRANTY; without even the implied warranty of
	MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
	GNU General Public License for more details.

	You should have received a copy of the GNU General Public License
	along with this program; if not, write to the Free Software
	Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.

	The author can be contacted at:
	Simon Walters
	siwalters@hotmail.com

	V1.0 - 1st release.
	V1.0a - Revised version to put colourspace checking in the right place.
  V1.0b - Added detailed comments.  // sh0dan
	V1.1 - Added sh0dan's planar (YV12) code

*/
//following 2 includes needed
#include "windows.h"
#include "avisynth.h"

/****************************
 * The following is the header definitions.
 * For larger projects, move this into a .h file
 * that can be included.
 ****************************/


class SimpleSample : public GenericVideoFilter {   
  // SimpleSample defines the name of your filter class. 
  // This name is only used internally, and does not affect the name of your filter or similar.
  // This filter extends GenericVideoFilter, which incorporates basic functionality.
  // All functions present in the filter must also be present here.

public:
  // This defines that these functions are present in your class.
  // These functions must be that same as those actually implemented.
  // Since the functions are "public" they are accessible to other classes.
  // Otherwise they can only be called from functions within the class itself.

	SimpleSample(PClip _child, IScriptEnvironment* env);
  // This is the constructor. It does not return eny value, and is always used, 
  //  when an instance of the class is created.
  // Since there is no code in this, this is the definition.

	PVideoFrame __stdcall GetFrame(int n, IScriptEnvironment* env);
  // This is the function that AviSynth calls to get a given frame.
  // So when this functions gets called, the filter is supposed to return frame n.
};

/***************************
 * The following is the implementation 
 * of the defined functions.
 ***************************/

SimpleSample::SimpleSample(PClip _child, IScriptEnvironment* env) : GenericVideoFilter(_child) {
  // This is the implementation of the constructor.
  // The child clip (source clip) is inherited by the GenericVideoFilter,
  //  where the following variables gets defined:
  //   PClip child;   // Contains the source clip.
  //   VideoInfo vi;  // Contains videoinfo on the source clip.
  // There is no colourspace code check code here now as this version copes with all
  // Avisynth 2.5 colourspaces
}



PVideoFrame __stdcall SimpleSample::GetFrame(int n, IScriptEnvironment* env) {
// This is the implementation of the GetFrame function.
// See the header definition for further info.

	PVideoFrame src = child->GetFrame(n, env);
   // Request frame 'n' from the child (source) clip.
	PVideoFrame dst = env->NewVideoFrame(vi);
   // Construct a frame based on the information of the current frame
   // contained in the "vi" struct.
	
	const unsigned char* srcp = src->GetReadPtr();
  // Request a Read pointer from the source frame.
  // This will return the position of the upperleft pixel in YUY2 images,
  // and return the lower-left pixel in RGB.
  // RGB images are stored upside-down in memory. 
  // You should still process images from line 0 to height.

	unsigned char* dstp = dst->GetWritePtr();
	// Request a Write pointer from the newly created destination image.
  // You can request a writepointer to images that have just been
  // created by NewVideoFrame. If you recieve a frame from PClip->GetFrame(...)
  // you must call env->MakeWritable(&frame) be recieve a valid write pointer.
	
	const int dst_pitch = dst->GetPitch();
  // Requests pitch (length of a line) of the destination image.
  // For more information on pitch see: http://www.avisynth.org/index.php?page=WorkingWithImages
	// (short version - pitch is always equal to or greater than width to allow for seriously fast assembly code)

	const int dst_width = dst->GetRowSize();
  // Requests rowsize (number of used bytes in a line.
  // See the link above for more information.

	const int dst_height = dst->GetHeight();
  // Requests the height of the destination image.

	const int src_pitch = src->GetPitch();
	const int src_width = src->GetRowSize();
	const int src_height = src->GetHeight();
	
	int w, h;
		
  for (h=0; h < src_height;h++) {       // Loop from starting line to last line.
													 // (Bottom to top line if RGB space, top to bottom line all others
		for (w = 0; w < src_width; w++)       // Loop from left side of the image to the right side.
			*(dstp + w) = *(srcp + w);          // Copy each byte from source to destination.
		srcp = srcp + src_pitch;            // Add the pitch (note use of pitch and not width) of one line (in bytes) to the source image.
		dstp = dstp + dst_pitch;            // Add the pitch of one line (in bytes) to the destination.
	}
	// end copy src to dst

  // The preceding code deals with all colourspaces but only copies the Y (luma) information
  // of planar colourspaces. This new section of code deals with the U and V planes of planar
  // formats (e.g. YV12).  The code is functionally identical with the previous code above. 

	const int dst_pitchUV = dst->GetPitch(PLANAR_U);	// The pitch,height and width information
	const int dst_widthUV = dst->GetRowSize(PLANAR_U);	// is guaranted to be the same for both
	const int dst_heightUV = dst->GetHeight(PLANAR_U);	// the U and V planes so we only the U
	const int src_pitchUV = src->GetPitch(PLANAR_U);	// plane values and use them for V as
	const int src_widthUV = src->GetRowSize(PLANAR_U);	// well
	const int src_heightUV = src->GetHeight(PLANAR_U);	//

	//Copy U plane src to dst
	srcp = src->GetReadPtr(PLANAR_U);
	dstp = dst->GetWritePtr(PLANAR_U);

	for (h=0; h < src_heightUV;h++) {
		for (w = 0; w < src_widthUV; w++)
			*(dstp + w) = *(srcp + w);
		srcp = srcp + src_pitchUV;
		dstp = dstp + dst_pitchUV;
	}
	// end copy U plane src to dst

	//Copy V plane src to dst
	srcp = src->GetReadPtr(PLANAR_V);
	dstp = dst->GetWritePtr(PLANAR_V);

	for (h=0; h < src_heightUV;h++) {
		for (w = 0; w < src_widthUV; w++)
			*(dstp + w) = *(srcp + w);
		srcp = srcp + src_pitchUV;
		dstp = dstp + dst_pitchUV;
	}
	// end copy V plane src to dst

	
  // As we now are finished processing the image, we return the destination image.
	return dst;
}


// This is the function that created the filter, when the filter has been called.
// This can be used for simple parameter checking, so it is possible to create different filters,
// based on the arguments recieved.

AVSValue __cdecl Create_SimpleSample(AVSValue args, void* user_data, IScriptEnvironment* env) {
    return new SimpleSample(args[0].AsClip(),env);  
    // Calls the constructor with the arguments provied.
}


// The following function is the function that actually registers the filter in AviSynth
// It is called automatically, when the plugin is loaded to see which functions this filter contains.

extern "C" __declspec(dllexport) const char* __stdcall AvisynthPluginInit2(IScriptEnvironment* env) {
    env->AddFunction("SimpleSample", "c", Create_SimpleSample, 0);
    // The AddFunction has the following paramters:
    // AddFunction(Filtername , Arguments, Function to call,0);
    
    // Arguments is a string that defines the types and optional names of the arguments for you filter.
    // c - Video Clip
    // i - Integer number
    // f - Float number
    // s - String
    // b - boolean

    return "`SimpleSample' SimpleSample plugin";
    // A freeform name of the plugin.
}

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$Date: 2006/10/28 20:18:14 $