How to prepare a Ghostscript release

Table of contents

For other information, see the Ghostscript overview and the instructions on how to build Ghostscript.


Introduction

This document describes the process for making new Ghostscript releases. Please note that while the the license allows anyone to prepare and distribute releases in accordance with its terms and conditions, this document is really meant only to document the process used by Artifex Software, Inc. However, the eventual purpose of this document is to describe Ghostscript release procedures in enough detail that someone who knows little about Ghostscript but is generally familiar with the platform on which the procedure is being carried out can execute the procedures correctly. So if you add or changing anything to/in this document, be sure to specify all command lines, file names, etc. in explicit detail.

If you do plan to make your own distribution, please be aware of some items you will want to change.

Servers

The GPL Ghostscript files are maintained on sites accessible to the public. One specific site hosts the active SVN repository for code, data, and documentation, and the bug report data base; several sites offer distributions with release numbers, intended for wider distribution.

Development sources and bug reports

The primary repository for GPL Ghostscript is ghostscript.com. Please check there first for any news about releases or current work, and for information about where to download ghostscript and how to access the mailing lists. Development source access is through svn.ghostscript.com.

It may also be helpful to read the SourceForge Ghostscript home page (http://sourceforge.net/projects/ghostscript/).

Distribution

Stable, beta, and development releases are all available from


http://ghostscript.com/download/

Release numbering

Ghostscript uses a two-part (major.minor) release number. The second part of the release number is a 2-digit decimal fraction: it counts 00, 01, 02, and so on through 99.

Release numbers appear in the following places in the Ghostscript files:

Before a release

The current release number in the development code must be set to the desired value. The increment from just after the previous release (see below) is sufficient for minor updates. In the case of major changes or a new stable release, the number will need to be bumped; this is generally done as the first step of preparing a new release.

After a release

After making a release the release number in the repository is incremented. Thus versions built from svn are always marked with a future (or unused) release number to avoid confusion.

Additionally, After an N.00 or N.50 stable release, a branch is made in svn so that development can continue independently of changes to the stable series. When this happens, the minor release number is incremented by 10 (or 20) on the development branch (and by 1 on the new stable branch, as above) to avoid collisions.

While incrementing the release number after making a release may seem counter-intuitive, it ensures that, at any given time, the version number alone is sufficient to distinguish between the current SVN state and a numbered release.

Making distributions

This document only discusses source distributions. Source distributions currently can only be made on Linux systems (but it probably wouldn't take much work to support other Unix systems). Ghostscript as distributed also often includes executables or other packages for the Windows and MacOS environments, but upstream does not always produce these, and this document does not discuss them.

To make a source distribution, you will need the scripts and data files in the toolbin/ directory. The instructions below generally assume that you're invoking the relative to the top level of the source tree. To run the scripts, you will need reasonably current versions of Tcl, freely available from Scriptics (http://www.scriptics.com), and Python, freely available from http://www.python.org.

The instructions below also refer to some files that are deliberately omitted from the public distribution, because they are not freely redistributable. You will need to provide similar files for your environment.

data/*/*.ps (PostScript files) - needed for smoke testing

Preparing the source code

If necessary, update the release number by incrementing it as described in Release numbering above.

Update references to the date for release:

We recommend using a UTC release date to avoid timezone skew.

Also in doc/News.htm, update the number of the highest closed bug and the list of open bugs.

Check in gscdef.c that the definition of GS_PRODUCT includes the appropriate one of "DEVELOPMENT RELEASE", "BETA RELEASE", or neither, and does not include "SVN PRE-RELEASE".

Run the source-consistency checks from the test suite:

toolbin/tests/check_all.py --gsroot=.
Where the argument of --gsroot is the path to the top level of the source tree. Fix any problems it indicates, and commit them to svn.

Check for patched configuration parameters, #define TESTs, version/date inconsistencies, and mismatches between the working directory and the SVN repository by running:

toolbin/pre.tcl

This program compares the result of various greps against a check file, writing the results of grep on one output file and the differences from the check file on another. See the source code for the default file names. The important one is the check file, toolbin/pre.chk. pre.tcl also verifies that the right information is in the following places:

If necessary, run

toolbin/pre.tcl update

to update the version and revision date in the doc files, and then run

toolbin/pre.tcl

again. To confirm that everything is updated. You may have to commit to svn after the update to satify the script that all the dates are correct.

Check the consistency of the source code with the makefiles by running:

toolbin/gsmake.tcl check
This script assumes the top level makefile is named 'makefile'.

Fix any problems and commit to svn.

Testing

Edit your top-level the Makefile to set

FEATURE_DEVS=$(FEATURE_DEVS_ALL)
COMPILE_INITS=1

This will help catch compilation problems.

Run

rm obj/*
make -j2 >& make.log

and look for warnings and errors in the log file.

Do a smoke test, updating the example paths as necessary:

unset GS_DEVICE GS_FONTPATH GS_LIB GS_OPTIONS
./bin/gs -I./lib -I./fonts -dNOPAUSE -dBATCH toolbin/smoke.ps
./bin/gs -I./lib -I./fonts -dNOPAUSE -dBATCH -sDEVICE=bitcmyk\
  -sOutputFile=/dev/null -r600 -dBufferSpace=200000 toolbin/smoke.ps

This reads files named

data/misc/*.ps
data/ps/*.ps
data/psl2/*.ps
data/psl3/*.ps

(Edit toolbin/smoke.ps to use other test sets.) Watch for crashes, unusual error messages, or anomalous displayed output. If there are any problems, start over from the beginning of the process.

Undo the FEATURE_DEVS and COMPILE_INITS edits.

Run

svn commit

to ensure the repository is up to date.

Updating the changelog

Create a new changelog by running

svn log -rHEAD:rev --xml --verbose > doc/changelog.xml
where rev is the revision number of the branch point for the previous release.

This consolidates all the commit logs since the previous release in a readable format. You may also wish to remap user names in the <author/> tags of the output to the real names of the developers.

Create the html-format changes and details documents as follows:

cd doc
../toolbin/split_changelog.py changelog.xml Changes.htm Details.htm
cd ..

The xml changelog file can now be deleted.

[Deprecated]
Copy the contents of News.htm and Changes.htm into a new section in History8.htm, and News.htm and Details.htm into Details8.htm. Then update the hyperlinks in History8.htm to point to Details8.htm instead of Details.htm so these remain valid after the next release.
[/Deprecated]

As of Ghostscript 9.02, to reduce the pointless duplication of information, Changes.htm and Details#.htm have been deprecated. Copy the contents of Changes.htm into a new section in History9.htm, and ensure the links in News.htm are updated to reference the new section in History9.htm.

Then run

svn commit

again to check in the Changes and history files.

Making the source distribution

First, tag the versions of the files in svn with the release version number.

svn cp svn+ssh://svn.ghostscript.com/svn/ghostscript/trunk/gs \
    svn+ssh://svn.ghostscript.com/svn/ghostscript/tags/ghostscript-#.##
If you've already tagged this release (e.g. in making an earlier release candidate) you'll need to svn rm the old tree first. We recommend just appending 'rcn' to the end of release candidate tag names, or a '.n' tiny release number to post-release fixes.

Pull a fresh copy for distribution from the repository:

svn export http://svn.ghostscript.com/ghostscript/tags/ghostscript-#.##

Generate the text versions of the README document:

cd ghostscript-#.##
lynx -dump -nolist doc/Readme.htm > doc/README

Add copies of needed third-party libraries for the release. Versions of the normally required ones are included in the repository so this is only needed when doing special feature releases.

For the unix source distributions only, generate the configure scripts. From the top level directory, run

./autogen.sh
make distclean
This should create links to configure.ac and Makefile.in in the top level directory and invoke autoconf to create the configure script.

Also run make distclean in the jasper subdir to clean up any incidental config there. If you get a warning, for example if the build files think they need updating and not all the tools are available, be sure to run autoreconf && make distclean to avoid version skew issues. You may also need to manually remove the autom4te.cache directory.

Move back to directory containing the distribution code and make the source archives with:

tar cvzf ghostscript-#.##.tar.gz ghostscript-#.##/*
zcat ghostscript-#.##.tar.gz | bzip2 -c > ghostscript-#.##.tar.bz2

This creates the files

ghostscript-#.##.tar.gz (main archive)
ghostscript-#.##.tar.bz2 (main archive)

The important issue is that the tarballs unpack into a directory of the same name, and that the code be a pristine copy without build or .svn housekeeping files.

It is also customary to make a gs###src.zip archive for the convenience of windows developers. See below.

Testing on Windows

For Windows testing, you will need, in addition to the files listed under "Preparing the source" above:

toolbin/makewin.tcl

The following procedures rely on a large number of MS-DOS batch scripts that are not discussed here: they are unlikely to be generally useful.

Mount the Windows partition on /c, and create the /c/work directory if needed.

Make the zip archive of all files needed for a Windows build, and copy it to the Windows partition:

toolbin/makewin
cp gs###.zip /c/work

Boot into Windows. Unpack the archive:

cd \work
unzip -oq gs###.zip
gs###

The gs###.bat script creates some necessary directories, sets up PATH and GS_LIB for testing, and makes the gs#.## directory current.

Build with the Borland compiler:

config bcwin32
copy /y /b ..\gs\makefile
erase obj\*.*
make > bc.log

Smoke test the executables (both gswin32 and gswin32c), as described above for source distributions. Then build with the Microsoft compiler:

config msvc32
copy /y /b ..\gs\makefile
erase obj\*.*
nmake > msvc.log

Smoke test these executables too.

Building with the Watcom compiler doesn't work, because the wmake or wmakel program runs out of memory. However, if it did work, this is how to do it:

config watcw32
copy /y /b ..\gs\makefile
erase obj\*.*
wmake -u > watc.log

Boot back into Linux. If testing in Windows revealed problems, edit the source files as necessary, and go back to "Preparing the source code."

Building the Windows distribution

Extract the sources from ghostscript-N.NN.tar.gz then repackage in a zip file as follows:

zip -r temp.zip gsN.NN/LICENSE gsN.NN/doc gsN.NN/examples gsN.NN/icclib gsN.NN/ijs gsN.NN/jasper gsN.NN/jbig2dec gsN.NN/jpeg gsN.NN/lib gsN.NN/libpng gsN.NN/base gsN.NN/psi gsN.NN/Resource gsN.NN/zlib
Unzip converting the line endings to CRLF:
unzip -a temp.zip
del temp.zip
Then finally zip up the sources to the distribution file:
zip -9 -r -X gsNNNsrc.zip gsN.NN
This method is reasonably portable, and does not convert binary files such as examples/annots.pdf.

Unzip gsNNNsrc.zip. The directory must be named gsN.NN.

Extract the fonts ghostscript-fonts-std-#.##.tar.gz into a directory fonts adjacent to the gsN.NN directory. The fonts are needed in this location for building the distribution archive later.

You will need the command line Info-Zip zip program available from http://www.info-zip.org/pub/infozip/ Alternatively, the command line version of WinZip (wzzip.exe) can be used by replacing the Info-Zip command line options -9 -r with -ex -P in winint.mak.

You will need WinZip Self-Extractor for building the self extracting archive. This is commercial software. You may need to update the path WINZIPSE_XE in winint.mak.

Unzip the jpeg, libpng and zlib libraries, then make ghostscript as documented in Make.htm.

Run the command nmake archive. This builds the distribution archive gsNNNw32.exe and an ordinary zip file gsNNNw32.zip in the parent directory. If you do not have WinZip Self-Extractor, you can use nmake zip to make gsNNNw32.zip only.

Starting with Ghostscript 9.x (Summer 2010), nmake nsis (msvc) or make nsis (Borland) builds an nsis-based installer gsNNNw32.exe. This requires Nullsoft Scriptable Install System. You may need to update the path MAKENSIS_XE in winint.mak.

Finishing up

Upload ghostscript-#.##.tar.* to SourceForge (by anonymous FTP to upload.sourceforge.net, directory /incoming), and then post it using the "File Release" facility in the Ghostscript project. Put the release in the appropriate package, usually "GPL Ghostscript". If you are adding executable builds or source archives for other platforms to an existing source release, please use the same release date as the source release, not the current date.

Beta distributions

Do the steps for distributions in general.

Upload ghostscript-#.##.tar.* to http://ghostscript.com/download/ .

Public releases

Do the steps for distributions in general.

  • MS Windows source and executables:
    gs###w32.exe
    gs###w64.exe
    
  • Third-party libraries, as links (upload these if not installed), where $$$ et al. refer to the version number of the library, which should be the latest compatible release of the library and should be consistent with the values of and version numbers specifically listed in the makefiles.
    jpegsrc.v$$.tar.gz -> ../../3rdparty/jpegsrc.v$$.tar.gz
    libpng-$.$.$.tar.gz -> ../../3rdparty/libpng-$.$.$.tar.gz
    zlib-$.$.$.tar.gz -> ../../3rdparty/zlib-$.$.$.tar.gz
    jpegsr$$.zip -> ../../3rdparty/jpegsr$$.zip
    lpng$$$.zip -> ../../3rdparty/lpng$$$.zip
    zlib$$$.zip -> ../../3rdparty/zlib$$$.zip
    
    In any case, the names of the links in the distribution directory should reflect the original name of the upstream file.
  • Fonts, where $.$$ refers to the most recent version number of the fonts:
    ghostscript-fonts-other-$.$.tar.gz -> ../fonts/ghostscript-fonts-other-$.$.tar.gz
    ghostscript-fonts-std-$.$.tar.gz -> ../fonts/ghostscript-fonts-std-$.$.tar.gz
    

    (Note that the link names are somewhat inconsistent: some of them retain the version number of the file being referenced, and some of them use the Ghostscript release number. This is a historical artifact that might be changed someday.)

    E-mail the release announcement using:

    To: gs-announce
    

    Also update the documentation snapshots on the website.

    After releasing

    Update the release number by incrementing it as described in Release numbering above.

    In gscdef.c, edit the definition of GS_PRODUCT to include "SVN PRE-RELEASE".

    Edit doc/News.htm to remove all the content.

    Fonts

    Artifex Software, Inc. distributes a package of the base 35 PostScript fonts, and a package of other miscellaneous fonts.

    These are included in the Ghostscript release archive.


    Copyright © 2000-2006 Artifex Software, Inc. All rights reserved.

    This software is provided AS-IS with no warranty, either express or implied. This software is distributed under license and may not be copied, modified or distributed except as expressly authorized under the terms of that license. Refer to licensing information at http://www.artifex.com/ or contact Artifex Software, Inc., 7 Mt. Lassen Drive - Suite A-134, San Rafael, CA 94903, U.S.A., +1(415)492-9861, for further information.

    Ghostscript version 9.22, 4 October 2017